![]() ![]() Moved a speech trigger out of an odd corner of the conservatory interior to a more reasonable location.Įxtended a collider spline inside of the mixing vat in Juleston (around the railing) so that a small section now matches the majority of the interior collision. ![]() Here’s the list:įix for the speeches in the game sometimes not playing for the rest of the game instance.įix for an unload/soft block occurring if you save your game at the edge of a platform on the battery puzzle in Juleston, then try and load the game. ![]() Hey folks! Thanks for playing Firmament! :D We’ve got a lot of great fixes for you today, including a fix for speeches not playing in certain cases. ![]()
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